Michael McCarthy, "How to Cheat in 3ds Max 2015: Get Spectacular Results Fast"
2014 | ISBN-10: 1138022292 | 328 pages | PDF | 48 MB


Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently.

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The Editors of Popular Photography, "How to Photograph Everything (Popular Photography): Simple Techniques for Shooting Spectacular Images"
English | ISBN: 161628806X | 2014 | EPUB | 328 pages | 18 MB


The world is full of breathtaking images, just waiting to happen. How to Shoot Everything shows you how to approach thrilling subjects and get the picture-perfect shot you're after.

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How to Prevent Blurry GoPro Photos: Become a Better GoPro Photographer by Scott Umstattd
English | 22 Jan. 2017 | ASIN: B01N25GNKH | 76 Pages | PDF (conv) | 3.87 MB


Blurry GoPro Photos are an all too common occurrence. No doubt you've come home from a day of adventure excited to see what your GoPro has captured. And all too often there is disappointment when looking at those pictures because so many come out blurry. If you've thought about giving up on your GoPro or if you've lost confidence in your GoPro DON'T GIVE UP!

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HOW TO DESIGN 3D GAMES WITH WEB TECHNOLOGY - BOOK 01: Three.js - HTML5 and WebGL by Jordi Josa
English | 7 Feb. 2017 | ISBN: 1520547455 | 184 Pages | PDF (conv) | 2.57 MB


Over the year's web browsers have been incorporating new technologies, changing from simple page viewers with plain text and some images to platforms that allow us to create three-dimensional games.

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How It Works - Issue 95 2017
English | 100 pages | True PDF | 33 MB


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Daniel L. Hartl, James R. Morris, Andrew H. Knoll, Robert A. Lue, Melissa Michael, Andrew Berry, Andrew Biewener, Brian Farrell, N. Michele Holbrook, "Biology: How Life Works, 2nd Edition"
ISBN: 1464126097 | 2015 | PDF | 1225 pages | 125 MB


Biology: How Life Works was written in response to recent and exciting changes in biology, education, and technology with the goal of helping students to think like biologists. The text, visual program, and assessments were developed together to provide students with the best resources to gain an understanding of modern biology.

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How to Be an Everyday Kitchen Magician: Fabulous Food for Almost Free by Richard Fox
English | ISBN: 0857840274 | 2012 | EPUB | 160 pages | 10 MB
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Peter Bongiorno, "How Come They're Happy and I'm Not?: The Complete Natural Program for Healing Depression for Good"
English | ISBN: 1573245801 | 2012 | EPUB | 256 pages | 2 MB
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Polly Morland, "The Society of Timid Souls: or, How To Be Brave"
English | ISBN: 0307889068 | 2013 | EPUB | 320 pages | 2 MB
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Tony Aspler, "Tony Aspler's Cellar Book: How to Design, Build, Stock and Manage Your Wine Cellar Wherever You Live"
English | ISBN: 0307357112 | 2009 | EPUB | 352 pages | 5 MB
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Terry Doyle, Todd Zakrajsek, Jeannie H. Loeb, "The New Science of Learning: How to Learn in Harmony With Your Brain"
ISBN: 162036008X, 1620360098 | 2013 | EPUB | 136 pages | 2 MB
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Florence Littauer, "Personality Plus: How to Understand Others by Understanding Yourself"
ISBN: 080075445X | 1992 | EPUB | 208 pages | 1 MB
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Steve Chandler, Scott Richardson, "100 Ways to Motivate Others: How Great Leaders Can Produce Insane Results Without Driving People Crazy"
English | ISBN: 1601632436, 1601635559 | 2012 | EPUB | 256 pages | 2 MB
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Meditation: How to Meditate: A Practical Guide to Making Friends with Your Mind by Pema Chodron
English | ISBN: 1604079339 | 2013 | EPUB | 184 pages | 19 MB
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Java How to Program: Late Objects Version (8th Edition) by Paul Deitel
English | 2009 | ISBN: 0136123716 | 1184 Pages | PDF | 35.1 MB

The Deitels™ groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. This survey of Java programming contains an optional extensive OOD/UML 2 case study on developing and implementing the software for an automated teller machine.
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